The team team tournament I ran on Saturday wen off pretty well except for the poor turnout. We had 4 teams of 4 show up, and fun seemed to be had by all. Steve's team from Saltire Games won first place. They beat out Spag's G2D4 team by one point. I ran the tournament BP style even though I'm a big time w/l evangelist. I felt since one pair of a team could win and another lose, there was no good way to avoid the tie situation. This lead to the winning team taking first place even though they where technically beat by the second place team in the first round. I still think this is a fair situation since every team played every team, and the result came down to Steve's team scoring 6 points against the team that Spag's team only scored 5 against. It's not a situation where Steve's team only played easy opponents, and Spag's team played only hard ones.
I was disappointed about the low turnout. We just barley made 4 teams thanks to the second G2D4 team needing to be rebuilt the day before. There are a few things that I think effected the turnout for this tournament.
Getting yourself to a tournament is easy; getting 4 people to a tournament is hard.
There are occasionally people who drop out of tournaments at the last minute. It's difficult to get a team together full of people who you are relatively sure will make it. Even then emergencies happen and one player has to back out and take his whole team with him.
Advertise, Advertise, Advertise
I thought that we would have no problem getting 6 to 8 teams together from the local hard-core tournament population. Unfortunately a good group of them couldn't attend, and I did put out advertisement to catch guys from a larger radius.
Word got out that the players that win most of the local tournaments where forming a super-team to compete. This may have put some people off of the tournament.
A bad case of GW-itis
GW went off and did their usual thing. You know how I feel about the about the recent GW news(though it looks like there may be some real quality issues with Finecast; hopefully they're just early production problems that will get cleared up in a few months), but I don't doubt that a few local where put off enough by the news to shelve their armies for a few weeks.
If anyone has any comments or criticisms about the format or the way I ran the event, please let me know so that I can address them the next time I run a tournament.